The EU head start event has already started for people who pre-ordered the game. If you're not in game and you playing in EU, you're missing out!
As for NA, the event will start 8am PST tomorrow, so set your alarm clocks!
For the NA players, you can go to this website to see how much time is left until the event starts in case you get confused with timezones (which I often do and can't be bothered with timezone conversions).
Showing posts with label information. Show all posts
Showing posts with label information. Show all posts
Friday, April 27, 2012
Thursday, April 19, 2012
TERA Open Beta Key
That's right, open beta is tomorrow for everyone that hasn't pre-ordered the game. If you want to play in the beta, all you have to do is:
- Go to their website here
- Make an account
- Click on "Enter Code" on your account page
- Enter "TERABETA" (without the quotations)
- Download the client and patch away!
Labels:
information,
NA,
TERA
Monday, April 16, 2012
NA Early Start & Open Beta
That's right! TERA will finally be released in open beta this Friday at 12:00pm PDT, or if you've already pre-ordered, you can play a day early! That will be Thursday 12:00pm PDT. Set your alarm clocks and make sure you write it on your calendar.
Note: If you play on Valley of Titans, it will be the next time you can make/edit your character.
Note: If you play on Valley of Titans, it will be the next time you can make/edit your character.
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information,
NA,
TERA
Friday, April 13, 2012
Early Name Reservation
For anyone who's pre-ordered TERA for the NA version, there will be an early name reservation event tonight starting at 7pm PDT to Tuesday April 17th 10am PDT. Note that you can only create one character per server and you won't be able to play; you can only make your character and reserve your name at this time.
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information,
NA,
TERA
Monday, April 9, 2012
NA CB5 Over
With the end of the 5th closed beta for NA hosted by En Masse Entertainment, we now wait in anticipation for the open beta two 2 weeks from now. Will you be buying the preorder if you haven't already? Have you already bought it? I've put a poll on the right for you to answer as I'm curious. For anything else, please comment below!
By the way, I've recorded some videos as per usual and will upload them in a few days from now. Thanks for waiting!
By the way, I've recorded some videos as per usual and will upload them in a few days from now. Thanks for waiting!
| Umi da! |
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information,
NA,
TERA
Wednesday, April 4, 2012
NA TERA CB5 Beta Key Giveaway!
Type in "TERA4REDDIT" (without the quotations) where you would normally enter the beta key to gain access to the NA CB5 TERA!
At the time of this posting, there's around 2,500 keys remaining, so if you haven't tried TERA or just had some plain bad luck, here's your chance!
At the time of this posting, there's around 2,500 keys remaining, so if you haven't tried TERA or just had some plain bad luck, here's your chance!
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beta key giveaway,
information,
NA,
TERA
Friday, March 30, 2012
EU CB4 Now
EU's fourth closed beta just started (approximately 4 hours actually) so if you're in Europe and you're not playing from now, hurry up, grab a beta key and go play! Time is ticking away!
Labels:
information,
TERA
Tuesday, March 27, 2012
Battlegrounds to be Released in Summertime
Battlegrounds for NA TERA will be released this coming summer.
Hey there, TERA fans!Raw Link: http://tera-forums.enmasse.com/forums/news-announcements/topics/Battlegrounds-Coming-to-TERA-This-Summer-18002
Over the course of the past four beta tests, we’ve been closely reviewing TERA’s PvP as a whole and seeing how to make those systems even better. For example, we introduced a new server ruleset specifically for open-world PvP and reduced the required level to participate from nearly maximum level down to the moment you leave the Island of Dawn starting area. Using the Outlaw Declaration ability, players have been able to attack their fellow Valkyon Federation members, an especially popular activity on the bridges leaving Lumbertown (yes, we saw what you did there).
In addition to open-world PvP, consensual options including duels and deathmatches have brought the total body count to more than 300,000 since the start of closed beta. Closed beta test 2 also gave guilds the ability to declare war on each other. Since that single beta weekend, characters sporting purple-colored names (indicating an active guild war) have become a very common sight. This is just the beginning, and we will continue to make incremental changes based on community feedback—YOUR feedback.
This brings us to an upcoming system we’ll be introducing to TERA after launch: battlegrounds. These organized PvP matches add a level of structure to what is currently very situational gameplay. Rather than having to go looking for a fight, the bloodthirstier members of the TERA community can step into instanced battlegrounds for an immediate PvP combat venue. The excitement of battlegrounds combined with the inherent challenge of TERA’s action combat is a recipe for awesome in our book. Add in unique features like tactical area-of-effect abilities controlled by one team member, environmental damage through player-triggered traps, spawned monsters to distract you from your opponents, or changing map layouts that keep things fresh, and you get an idea where we’re taking organized PvP in TERA.
Excited yet? So are we, particularly about the competitiveness this feature will bring to TERA. We want to get it right from the start. This means that battlegrounds will be a post-launch addition to the game while we hammer away at making them meet our high standard of quality, rooting out exploits, and maximizing fun factor. While we really wanted to have battlegrounds for launch, we think you’ll agree that this added time means a more polished feature and overall experience. Like you, we also think that waiting sucks. The good news is twofold: while we’re aiming to introduce battlegrounds late this summer, we’ll showcase the political system at launch with popular voting as the initial election method for all provinces. On a related note, we’re working to make it so that guilds will be able to declare war on each other regardless of server ruleset.
We’re eager to hear your feedback about our plans for battlegrounds. We’ll be listening and sharing updates about this and other TERA features in the coming weeks; count on it!
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information,
NA,
TERA
Monday, March 26, 2012
End of CB4 NA Beta
Last night was the last day you could participate in the fourth NA closed beta hosted by En Masse Entertainment. It was a lot of fun and the level 38 dungeon was very, very beautiful. Unfortunately, during the dungeon run, our party wiped and I never got another chance to record another (I only ran Cultist's Refuge twice). Next beta, I'll make sure I get another run in while recording to showcase how amazing the whole things looked. For now though, I can only provide you with some cool looking pictures.
Next weekend, it'll be the Europeans' turn for their CB4 beta. Hope you guys have fun!
![]() |
| Beginning of Cultist's Refuge |
![]() |
| Last Boss |
![]() |
| Cool-looking Room |
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gameplay,
information,
NA,
TERA,
updates
Tuesday, March 20, 2012
NA TERA CB4 Beta Key Giveaway!
Get yours now before they run out! You won't regret it.
http://www.mmorpg.com/giveaways.cfm/offer/324/TERA-Beta-Key-Handout.html
Edit: They're all gone. My goodness that was quick.
Labels:
beta key giveaway,
information,
NA,
TERA
Wednesday, March 14, 2012
NA Game Content Updates!
With the 3rd closed beta over, EME has been hard at work making TERA a better experience for all their customers. Today, they changed 3 quite impactful things that you might like or hate:
We've been working hard on bringing TERA to North America, and have also had a hand in shaping TERA specifically with our gamers in mind. This past GDC we spoke with media about what we've been working on specifically for North America, but I wanted to talk about a few changes that we’ve made:Yes, they've taken out player shops, introduced soulbound items, and removed those boxes that steal your materials. I'm personally against all 3 of these changes:
• Removed private stores – we removed private stores from TERA so we could make the broker system the central hub of the player economy. We’ve increased the limit of items that can be sold from 8 to 50 and think this will help players to go to one place to find whatever they need
• Implemented Bind on Pickup (BoP) items – For some items, we’ve implemented a BoP system which lets us give better equipment to players without having to worry as much about RMT farming items.
• Removed Boxes of Mischief – I personally have a negative winning streak with these, and overall we felt that it was a chance based system that frustrated more players than it benefited. We removed them and used the space in the loot drop tables to chances for other cool things to drop
There are a lot more changes and enhancements that we’ve been working on, and as we get closer to our OBT and Launch we’ll keep sharing what we’re doing so y’all know what to expect and give us feedback.
Thanks!
-Chager
- I use private stores to buy things while I'm afk at my own prices. This means I don't have to spend time and energy to look for the things I want to buy, except initially setting up the store.
- I've always found soulbound items to be a nuisance and caused more harm then help.
- Boxes of Mischief are fun to play with. I don't think people use these seriously in any way because they have a negative win rate. I've always treated this like a small mini-game to pass the time.
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NA,
TERA,
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Wednesday, March 7, 2012
Patch 16.03.06 for NA TERA!
New patch for the upcoming NA beta!
PvP Server Changes
- We've added more PvP rules with this update—it's now uncool to
kill players 6+ levels lower than you. These players will now receive
the red name of shame and their punishment will be left up to the
community.
- You will now earn Infamy Points for killing lower-level players—60 points for players 6-10 levels lower than you; 120 points for players 11 or more levels lower than you.
- If you have even one Infamy Point, you will be labeled an outlaw.
- We won't penalize you for being an outlaw (having Infamy Points), but the community may retaliate as it sees fit.
- Infamy Points will diminish at a rate of one every five minutes. You can also work them down one at a time by killing monsters equal to your level or higher.
Controller Updates!
- We added a /controller command to access the controller options. We're looking at you, Nostromo users.
- The controller option will now default to camera- or reticle-facing rather than character-facing. This should also please players using a controller-plus-mouse combination.
- Quick tip: if you are using a controller with a melee class, try using the character-facing option.
- All classes can now hold down the main attack controller button to activate the combo attacks. This works the same way as holding down your mouse button.
Quest Updates
- Strife in Fey Forest and Keeping the Quota now spawn their quest objectives more often in more places.
- A Measure of Vengeance will now spawn its objective in three different locations.
- Faeries in a Fix is no longer a prerequisite to the Faerie Emissary quest.
A Few Other Miscellaneous Changes
- Implemented a five-second cast time to switch between channels. No more sitting on the couch and channel-surfing.
- Zone channels now have better scaling based on population, so should provide a more seamless party experience when zoning into an area.
- The "Exchange" menu option has been changed to "Claim Items". You won’t have items to claim yet, but this is where your pre-order and Collector's Edition goodies will be!
- Guild slash commands (/gkick, /guildkick, /gmaster, /guildmaster) are no longer case sensitive to the player's name. Rage-kicking your guildies has never been easier!
What Happened? (Some Things to Still Look Out For)
- Circle the Wagons – Cinematic will not render environmental detail if player has Distant Environmental detail below the max setting of six.
- Cancelling a teleport still consumes the scroll.
- Mystic thrall re-engages monster after player dies. Seeking revenge, we presume.
- Closing your launcher after entering TERA will cause possible crashes at server select. Please keep your launcher running to avoid this issue.
- Dynamic Veridian – This mount quest will appear twice now if you are level 11 and log into 16.03.05. It won’t, however, get you a horse of another color.
- Queues are displaying ordinals incorrectly. ("You are 1th} in line.") If it was just "1th" it wouldn’t be a big deal, but you can’t handle the "2th".
- Items with a re-use cooldown over 20 minutes display the cooldown abnormally in the tooltip window.
- When the Negotiate Confirmation popup (the brokerage negotiation) UI shows under ten seconds remaining, clicking OK does not work.
- When a priest's Final Reprisal is triggered as a chain skill, the chain skill icon disappears too quickly.
- Lock-on skills that are not registered on the first skill tray do not fire with left-click.
- Mystic's Thrall of Life reports amount healed twice. That thrall…what a showoff.
- The effects of both glyphs for the mystic's skill Teleport Jaunt do not apply at the same time.
- When a stacked item without a cooldown (such as a charm) is placed on the shortcut tray and right-clicked, you will spend two rather than just one. Charming.
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NA,
TERA,
updates
Super Super Super Sampling!
Forgot to post this but a while back, I got my hands on this picture that shows how to get SGSSAA (Sparse Grid Super Sampling Anti Aliasing). What this does is it smooths the entire frame instead of the edge of each polygon (normal Anti Aliasing). In layman terms, basically it makes the game look better with no jagged edges you always see in 3D games, but at the hefty cost of your precious framerate. It is also recommended to only do this if your machine is relatively good, else stay away or you're going to make your game unplayable. I haven't had the chance to test this yet as I haven't played for almost two weeks and I only recently got this info. Unfortunately, this picture only shows how to do it with an NVidia card, though I'm sure ATI cards can also enable SGSSAA if you really wanted to.
Source was from a TERA General thread on /vg/ of 4chan.
![]() |
| Click to enlarge |
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information,
updates
NA Closed Beta 3
Friday this week at 12:00pm PST! I'll be playing my Slayer again, but hopefully, my Mystic will get some playtime as well.
Whilst they're upping the level cap to 32, the bad thing is that there is no new dungeon. What this ultimately means is, we're going to be stuck with the manor dungeon; doing runs over and over again to get all the gold equips. I don't mind it though, as we will be seeing some new grinding areas. The scenery in this game never fails to astound me.
I can't wait!
Whilst they're upping the level cap to 32, the bad thing is that there is no new dungeon. What this ultimately means is, we're going to be stuck with the manor dungeon; doing runs over and over again to get all the gold equips. I don't mind it though, as we will be seeing some new grinding areas. The scenery in this game never fails to astound me.
I can't wait!
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information,
NA,
updates
Monday, February 27, 2012
Glyph Simulator
Friend just showed me this site that allows you to play around with the glyphs for any class. The site is in Russian, but the Glyph Simulator is English so no worries.
Raw link: http://www.teraguru.ru/glyphcalc#wr
Raw link: http://www.teraguru.ru/glyphcalc#wr
Labels:
gear,
information
Thursday, February 23, 2012
Bug Reporting Incentive
Just very recently, a member on the official TERA forums attained a free Chronoscroll from En Masse themselves because he reported a bug. En Masse personally thanked him as well. Best company ever? From what I'm seeing, they're doing a great job.
For those who don't know what a Chronoscroll is, it extends your subscription to TERA for an additional 30 days, which can also be purchased in-game later on with gold or purchasing a subscription normally from En Masse.
Original thread: http://tera-forums.enmasse.com/forums/general-discussion/topics/Really-CBT-be-aware
For those who don't know what a Chronoscroll is, it extends your subscription to TERA for an additional 30 days, which can also be purchased in-game later on with gold or purchasing a subscription normally from En Masse.
![]() |
| Chronoscroll as a gift |
Original thread: http://tera-forums.enmasse.com/forums/general-discussion/topics/Really-CBT-be-aware
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information,
NA,
TERA
Wednesday, February 22, 2012
ZAM Beta Key Giveaway
The nice people at ZAM are giving away keys for the next closed beta test (might even work for the subsequent betas). All you need to do is create an account there and you too could get your own key!
http://www.zam.com/story.html?story=29101
http://www.zam.com/story.html?story=29101
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information,
NA,
TERA
Saturday, February 18, 2012
Veteran's Guide and Dungeon Guide By En Masse
En Masse Entertainment recently just released a Veteran's Guide and a Dungeon Guide to the masses for important information that everyone will eventually need to know as they play more and more TERA. This guide speeds up the process by providing an easy-to-access knowledge base for all users to see.
First off, the Veteran's Guide is a guide that provides general knowledge of the game. It's a very useful guide for the noobs to learn more about their beloved TERA and for the occasional veteran whose forgotten what Gather No Moss does for the Baraka.
The second guide, called the Dungeon Guide is just as the name implies- it provides an abundance of information for each and every dungeon that is out (and will be out in the future). Anything from how to get to the dungeon to what the final boss spawns! However, it won't be updated right when a new dungeon comes out; what fun would that be? Therefore En Masse has said that they will release the dungeons' information in a timely manner after they believe most, if not everyone has ran through it at least once and experienced it.
Veteran's Guide: Click!
Dungeon Guide: Click!
First off, the Veteran's Guide is a guide that provides general knowledge of the game. It's a very useful guide for the noobs to learn more about their beloved TERA and for the occasional veteran whose forgotten what Gather No Moss does for the Baraka.
The second guide, called the Dungeon Guide is just as the name implies- it provides an abundance of information for each and every dungeon that is out (and will be out in the future). Anything from how to get to the dungeon to what the final boss spawns! However, it won't be updated right when a new dungeon comes out; what fun would that be? Therefore En Masse has said that they will release the dungeons' information in a timely manner after they believe most, if not everyone has ran through it at least once and experienced it.
Veteran's Guide: Click!
Dungeon Guide: Click!
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guide,
information,
NA,
TERA
Second Closed Beta Information Announced
Here's an excerpt by Scapes, the Digital Marketing Director of En Masse Entertainment:
Original post is here: Click!
This is good news for all of us who want to roll a new character and try something different for the next time around as well as those who wish to continue their previous characters (which I'm sure most of you will to see the new content in store). A new server will also be included in the beta and lo and behold, it's a PvP server! Now the fun begins.
- Duration: Friday, February 24 at 12:00 PM PST to Sunday, February 26 at 11:59 PM PST
- Servers: Arachnaea - PvE, Serpentis Isle - PvE, Valley of Titans - PvP
- Maximum Level: 27
- Character Slots: 2 per server
Original post is here: Click!
Labels:
information,
NA,
TERA,
updates
Choosing Your Class
Here's a guide/rough outline on how to choose your class when you play TERA if you haven't made up your mind. It gives a brief overview of what each class does as well as what it's primary role is. Races in TERA also come into play and so it is also covered.
Credits go to Luciferia of TERAPvp.
Click!
Credits go to Luciferia of TERAPvp.
Click!
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guide,
information,
TERA
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